PC.Defense [Kongregate Helper's OFFICIAL Review]
[Play PC.Defense] Game Description: PC.Defence is a strategy game with an exciting pixel art graphics combining classical tower defense gameplay with inconvenient story line. Evil viruses are coming out from U.S.B stick to destroy your hardware. Protect the central processor using your savvy and upgradeable anti-virus software at your disposal. Six different anti-viruses with 4 upgrades each and special boosters are available to help you to achieve your goal. But take care! It’s only a 64 bits processing unit and every virus destroys one bit if it slips through!
This is an almost endless defense game (in other words there were a ton of waves for each level!) that is based on how long you can survive against hordes of viruses that swarm your base, or central processor. In PC.Defense, you are allowed to choose your own difficulty, but at first encounter with the game you must start with easy mode and then advance onto the more difficult levels and modes. Easy mode starts you off with some of the weakest enemies, but soon you advance onto more advance enemies, but still nothing that you should have too much of a trouble with! After completing the easy mode you move onto different level, participants of medium and hard mode. The only small flaw I saw in how this game’s difficult was set up, in terms of having to advance onto or advance levels, is that fact that you cannot transfer these game files onto a different computer. I wouldn’t be complaining about this, if the first level was fifty or so waves, but because it is, I really would see myself use another computer to complete this game, if in fact I necessarily had to. Overall, the difficulty was great, it kept you on edge and made you focus on upgrading your anti-virus arsenal for the oncoming waves.
During the game, I could not stop thinking about how long the levels were! It’s not that I don’t like the game, it’s excellent, but the fact that, the game portrays this feeling that the levels needed to be that length to make up for the lack of levels made it feel cheap and too minigame-ish for my liking. I would have liked to see a cluster of levels in the easy mode, another cluster for the medium mode and finally another cluster of levels for the hard mode, whereas there could possibly be up to 5-10 levels per mode. I would have minded for the levels to be longer in that scenario, whereas there were a larger collection of levels, but in its current states, the game feel cheap, like I previously said. I would compare the game to Mushroom Revolution, whereas you better be prepared to play for a while before getting past level one (no offense to either groups)!
The graphics were insanely beautiful and the pixel art was mind-blowing. I love the idea that you are defending inside of a computer and it looks so, how do I put this, “computery”. Heck, I don’t know what the inside of a computer looks like, but I can imagine that it looks somewhat similar to what is portrayed in PC.Defense and I believe PC.Defense has nailed t perfectly, at least from my perspective of someone who has only seen a couple glimpses of the inside of a computer. The computer theme to me, just gave the game an odd, realistic value to it, even though it isn’t meant to be portrayed in that manner, but the idea itself could be counted for this sort of realistic, every day scene.
PC.Defense is a game that definitely focused on its sound effects. In my opinion, I love sound effects and when I see a game utilize them perfectly it can be truly amazing, but this was not the case in PC.Defense. Instead the sound effects (in my opinion of course) were annoying and seemed loud and screechy and with multiple anti-virus guns going off, it wasn’t close to anything harmonious. I’ve seen this to be an issue in many of the tower defense games, whereas developers feel the need to focus on sound effects, which is terrific, but instead they utilize them incorrectly and the users will be sure to turn down the volume on their headsets or computer. If I was a developer, I would mainly focus on less screechy sounds, or many scratch that idea and replace it with some sort of music, either way, the screechy annoying sound effects have to go!
The difficulty ramp was hard to determine, you could say it was perfect, which it practically was, but I don’t know if you can truly base that off of three levels, as I explained earlier, I would have liked to see more levels incorporated. As of right now, the difficulty ramp is flawless, but there isn’t much to say about it, since it’s hard to mess up a three level game (I’m always looking for flaws to exploit aren’t I?). Either way, you can’t argue that those three levels exhibited were in a perfect difficulty ramp, whereas the user could be introduced to the game in the first level and then gain more confidence going into the following levels as they are more acquainted with the game.
Replay value was one of the strongest points of this game. There were eight-teen achievements total, which should probably be earned between the time that you start the game with the easiest mode, to the hardest mode. I would have actually liked to see those achievements be a little more unique or difficulty, but atlas the game appeared to be more of a minigame, based more on scoring higher than the next guy over than actually focusing on the gameplay. Besides those easy achievements, there was also a highscore board, courtesy of Mochi, which allowed users to compete against one another with online scores produced from each level. In addition, there was also the Kongregate API established, whereas users to also compete with their scores in a little friendly competition. So, overall there was a ton of replay value and you’ll be back if you liked the game!
All in all, PC.Defense was an absolutely amazing, sublime game that all tower defense geeks will love! The difficulty was pulled off perfectly and the same goes for the difficulty ramp. I would have loved to see more levels though, there being only three levels, it was exactly as much as a complete, full-fledged game as it was to be portrayed as a minigame. In my opinion, I would have loved to see up to ten levels per mode, then I would be obliged to consider it a complete game. I really enjoyed the graphics, I loved the pixel graphics along with the idea itself, of fighting viruses off with your anti-virus arsenal. The sounds got annoying after a while and I believe the developer should inherit or replace the current sound effects, with something less scratchy and screechy or completely replace the game with some background music. The replay value was tremendous, especially with all of the achievements and online scores boards, the replay value was endless with different opportunities. Overall, you’ll definitely need to give PC.Defense a try and then leave a reply below about what you think about the game! [Play PC.Defense]
|This entry was posted by snipahar on September 20, 2010 at 8:08 pm, and is filed under Walkthrough or Review. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site.|
No trackbacks yet.
about 2 months ago - 129 comments
Yep, that’s right the blue elephant is back for its forth This Is The Only Level Game – wait, no he’s not. It seems that when John Cooney (possibly, better know as jmtb02) left for the grand world of Kongregate, he took the blue elephant with him and in his wake he left the Green
about 2 months ago - 108 comments
Hands of War 3 Walkthrough Brought to You by Guidology.com! Throughout the guide I will refer to various grids on this map. While the map system has greatly improved since Hands of War 2, some people may still find this useful. Riddle Answers: Riddle One) E, Riddle Two) 21, Riddle Three) 13,212, and Riddle Four)
about 2 months ago - 58 comments
This guide is part two of two (due to a character limit). The first part of this guide is available here. Temple of Godcat Once we enter the Temple of Godcat we can find a Spark Wraith block our access to a treasure chest. Let’s clear him out. The first wave includes three Haunted Trees
about 2 months ago - 190 comments
Cursed Treasure 2 is an awesome new tower defense game by Iriy Soft. If you remember the original Cursed Treasure then you probably remember it as one of the best tower defense games to hit the Flash world. With its unique game design and gameplay customization, Cursed Treasure 2 makes for one of the best
about 2 months ago - 167 comments
If you’ve stuck around the Flash world for long enough then you’ve definitely come across Cursed Treasure: Don’t Touch my Gems. Cursed Treasure is one of the most polished, well-made and successful tower defense games ever made. With its level of depth and gameplay customization, this game appeals to anyone that enjoys tower defense genre.
about 2 months ago - 193 comments
Looking for a walkthrough? Check out our guide! Epic Battle Fantasy 4 lives up to its name with hundreds of battles, across a vast land, that pits you against a bunch of different enemies. If you remember Epic Battle Fantasy 3, then you probably remember it as one of one of the best Flash RPGs
about 2 months ago - 245 comments
Looking for part two of this guide? Epic Battle Fantasy 4 – COMPLETE Game Guide (Part 2) If you love RPGs, like me, then there is a good chance that you love, or at least have played, the Epic Battle Fantasy series. If you remember, the first two games were pretty simple, with new waves
about 3 months ago - 156 comments
Ode to Pixel Days is a new retro platformer designed with a smart and thought-provoking storyline that’ll certainly keep you wondering about it for a while. In Ode to Pixel Days you follow Hans, a young boy who has a crush on a cheerleader, but Hans is far to shy to say much to her
about 4 months ago - 269 comments
If you’ve been to Armor Games recently you may have noticed a new and exciting feature! Yesterday, January 17, Armor Games officially unveiled their own achievement system that will allow you to earn badges that are then displayed on your profile. This is very similar to how you would earn achievements on similar sites, such as
about 7 months ago - 123 comments
Legends of Pandora is a new RPG game by matakukos, popularly known for the Notebook War series. The game starts out simply, a quest of a missing news paper, but quickly you find yourself engulfed in a quest to find out why so many monsters are appearing throughout the world. Legends of Pandora is comparative to the